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It's time to trade!!! PDF  | Print |  E-mail
Written by Alberto Pavesi   
Wednesday, 04 June 2008

Here we are again. Item's system is finally complete and the last annoying bug has been fixed so that now it works fine both in server and client side.

Now it's time for trading system.

At the moment I'm developing trading with NPC vendors, and as soon as it will be complete I will add a trading systems beatween human players.

The idea is that any item sell by a vendor has got a "power" ranged 0-100, while  every item crafted by a player will be ranged beatween 100 and 200.

I'm trying to understand if it might be interesting to let a NPC Vendor to sell items that it has bought from a player... it s just an idea...but to stay strict to OGO's philosophy I guess that I will let people to sell "manually" their itmes. This should improve game's relationship beatween players.

stay tuned as always for the latest news about OGO! 

 
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